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- 01 culture-theoretical view
- 28 performativity as view
- anthropological view /
- ethnological view
- art as physical sensation
- film semiotics
- film theory
- psychoanalysis (Lacan school)
- process theories
- therapeutic discourse
- disability studies
- Gestalt therapy
- psychodrama / psychotechniques
- therapeutic pedagogy
- system theory
- dance theory
- (historical) anthropology
- ethnology
- theology / New Age discourse
- ethnography
- performance studies ethnography
- cultural anthropology
- media anthropology
- sociology and performance
- sociological discourse
- exoticism discourse
- tribalism debate
- (tribal culture)
- structuralism discourse
- (game rules of art)
- performative theories from
- cultural studies
- performativity discourse
- performance studies
- speech-act theory
- language game theory/praxeology
- feminist theories (J. Butler)
- pragmatism
- symbolic pragmatism
- pragmatic-hermeneutical turn
- role theory (T. Sarbin)
- media theory
- (literature studies)
- media discourse
- media studies
- media anthropology
- communication theory
- music theory / semiotics
- electroacoustics
- perception theory of
- architecture
- techno-culture discourse
- structuralism (discourse)
- system theory / system discourse
- self-organization theory
- symbol theories of knowledge
- formal sciences
- complexity theory
- dance theory
- body research
- dromology
- time theories
- theater studies
- 32 theater view / opera view
- Siehe auch: Sicht der Sorge
- kulturtheoretische Sicht
- cultural sciences
- cultural philosophy
- cultural anthropology
- Black cultural theory
- cultural studies (discourse)
- cultural history
- context-aware theories
- neo-situationsims discourse
- postmodernism discourse
- 25 years of ars electronica
- A Survey as Memory Theater
- Electronic Media in Art and Science
- Art in the Context of Software and Complex Machines
- ... perform _ or else - from discipline to performance (JM)
- Original Idea and Archive - Research and Network: Gerhard Dirmoser
- Quality Assurance and Additional Observations: Attila Kosa
- Translation (English version): Aileen Derieg
- The project was financed without funds from the Administration of Culture
- last update 05/2004
- first presentation 05/2004 TransPublic Linz
- Version 1.1 D
- Comments/notes and requests for the file:
- gerhard.dirmoser@energieag.at / G. Dirmoser Waltherstr. 2 – 4020 Linz
- The original PowerPoint file is available for study purposes (revisions).
- Placement on the Internet, print-outs and distribution in paper form (4x A0 oder A1) are desired.
- Thanks to: H.W. Franke, Boris Nieslony, Astrit Schmidt-Burkhardt, TransPublic, Stadtwerkstatt, Servus, MEXX,
- G. Lischka, Udo Wid, Ruth Schnell, Georg Ritter, Rainer Zendron, Christa Schneebauer, Gitti Vasicek,
- Martin Sturm, Walter Pamminger, Sabine Zimmermann, Walter Ebenhofer, Lioba Reddeker, Kurt Kladler,
- Lydia Haustein, Bernhard Cella, Gerhard Fröhlich, Josef Lehner, Franz Reitbauer, Magarete Jahrmann,
- Margit Knipp, F.E. Rakuschan, G. Harringer, Manuel Schilcher, Willi Mayrwöger, Eva & Attila Kosa, Florian Brody,
- G. Hattinger, Dieter Mersch, Oliver Schürer, Isabell Muhr, Helmut Stadlmann, Tim Otto Roth, Josef Nemeth, Energie AG
- The occasion: 25 years of working as a systems analyst in Linz &
- 25 years of attending "ars electronica" ( ... a journey through time) & 25 years of the Stadtwerkstatt & 25 years of Atelier Wels
- On the method: The structure of the verb study serves as the starting arrangement.
- The first content placement was made with the help of material from "take over"
- (this edition of the ars electronica can be read as a kind of preliminary balance).
- The language material used was taken from publications on "ars electronica", notes
- (on the symposium lectures) and relevant literature.
- Cf. methods of "grounded theory".
- The study "Designing Gestures" on ars electronica 2003 was carried out in parallel.
- Members of the staff of ars electonica, AEC or ORF had no influence on the selection and arrangement.
- Questions about completeness:
- Due to the limitations of the available surface, it is not possible to provide a complete detailed presentation
- of all the participating artists, scientists and developers (about 3100 persons are listed). All the participants
- were compared with the AEC/Ars database.
- The choice/placement is thus to be regarded as the author of the study's subjective/content-based selection.
- The study is intended to provide a wide-ranging survey, but it cannot substitute for reading the catalogues.
- In some cases, key works (or concepts) are cited, which were not shown in Linz, but are described in detail
- in catalogues.
- The poster can also be used as an index with the page numbers.
- The search engine at www.aec.at is useful for further research, since many catalogue texts are available as
- pdf files in the AEC database.
- Literature that was important in structuring this study:
- All the catalogues on the "ars electronica" and the "Prix ars electronica"
- Medien der Vernunft (Medien als Mengen von Tätigkeitstypen) / Matthias Vogel (MV)
- Synchronopse (in: look at me – Video – 25 Jahre Videoästhetik) / Petra Wenzel
- Der bewegte Betrachter – Theorien der interaktiven Medienkunst / Anette Hünnekens (AH)
- Digitaler Schein – Ästhetik der elektronischen Medien / Ed. Florian Rötzer
- Maschinen, Medien, Performances / Ed. Martina Leeker (ML)
- perform or else – from discipline to performance / Jon McKenzie (JM)
- Kunst als Medientheorie / Hans Ulrich Reck (UR)
- Various articles by: Monika Fleischmann (MF) / Peter Weibel (PW) / Dieter Mersch (DM) /
- Fred Forest (FF) / Paul Virilio (PV) / Heinrich Klotz (HK) / Frank Popper (FP) / Oliver Grau (OG)
- PERFORMANCE-ART Kontext (poster study) / G. Dirmoser (DG), B. Nieslony
- Verben im Kontext (poster study) / Denken (ein semantisches Netz) / G. Dirmoser, B. Nieslony
- Studie Stadtwerkstatt-TV (on the ars electronica TV-projects and others) / G. Dirmoser
- Designing Gestures (poster study on ars electronica 2003) / G. Dirmoser
- Institutions affiliated with ArchiMedia & ars electronica / G. Dirmoser
- Additional specialized literature is listed radially in the area of the content sectors
-
- Questions of little use:
- What does all of this have to do with art?
- Old /vs/ new (electronic) media
- "take over" of electronic media art (take over /vs/ self-disbandment)
- other poster studies:
- http://www.servus.at/kontext/ausstellungskunst/art_in_context.htm
- art as energy flow
- art as act
- art as action
- art as performance
- art as broadcast
- art as social issue
- art as transmission
- art as articulation
- art as transformation
- art as scene
- art as game
- art as interaction
- art as location factor
- art as culture
- see also: view of handicaps
- see also: transport view
- see also: view of performativity
- see also: body view, education view etc.
- see also: psychoanalytical view
- see also: filmic view
- see also: topological view
- see also: view of fashion
- process character of action
- see also: political view
- see also: power-theoretical view
- see also: historical view
- see: entertainment view
- see: sports aspects
- 32 playful view
- gaming view
- performativity discourse
- theater theory
- theater studies
- theater anthropology
- dramatic discourse
- performance studies
- performance theory
- game theory
- language games approach
- postmodern views
- anthropology (of laughter)
- view of signs (2)
- view of agreement
- see also: view
- of communication
- see also:
- view of the image
- Literature:
- Future cinema !! / Jeffrey Shaw, Peter Weibel Ed.
- Kunst und Video / Bettina Gruber, Maria Vedder
- VideoKunst / Gerda Lampalzer
- Videokunst in Deutschland 1963 – 1982
- Ulrike Rosenbach / Videkunst, Foto, Aktion /
- Performance, feministische Kunst
- Video – 20 Jahre später – Eine Zwischenbilanz
- Kunstforum Bd. 77/78
- Objekt : Video / G. Hattinger, P. Assmann
- Computerkulturtage Linz – ORF Videonale
- topographie II: Untergrund – Videoinstallationen
- in der Wiener U-Bahn
- Nam June Paik – Fluxus – Video / Wulf
- Herzogenrath
- Deanimated / Martin Arnold
- catalogue: Walter Pamminger
- scientist-comedians
- (Joe Davis)
- irony and humor
- in cyberfeminism
- the world of
- computer games
- Robo-Cup s.r.
- (robo-games)
- go-programs
- (A. Steininger)
- (1990/K-I-152)
- playing figures in
- virtual worlds
- Operating system art
- as desired context
- Concept: computers as
- theater (Brenda Laurel)
- on dramatic interaction
- (1990/II-K259)
- electronic aids for
- the handicapped
- Eliza dialogues (1966)
- (Weizenbaum)
- (1992/K194)
- Indian philosophy
- Indranet
- hobby religion in
- films like
- final phantasie
- process-oriented
- languages
- artworks as
- complex systems
- self-organization
- (knowbotic research)
- digital musics (PRIX)
- problems of definition and
- stagnation
- cell phone concert
- (2001/K57) (2002/P98)
- (Golan Levin)
- (S. Gibbons, G. Shakar,
- Yasmin Sohrawardy)
- (1) electronic
- concert performance
- electronic dance projects
- score for television projects
- (Stadtwerkstatt)
- Video game (see also: games)
- digital intro for TV
- broadcasts
- performative installations
- suggestion for a PRIX category
- Online-Performances (2001/K37)
- concert performance (2)
- (2001/K57)
- gaming communities (2001/K20)
- VR als virtual drug (1990)
- The myth of
- the artificial (1991)
- net culture
- net culture
- (2001/K20)
- Internet as cultural space
- re-engineering of
- cultural systems
- interactive art (PRIX)
- (AH) (Roger Malina) Interactivity was first
- officially proclaimed a new art form with the
- establishment of the prize (1990)!
- LINZ ... !
- dialogical interaction (2001)
- types of interaction (1999)
- medium of interaction (2000)
- immersive
- interaction (2002)
- interaction design (2001)
- (1996/K274) (Don Ritter)
- (2001/K79)
- interaction of non-linear
- group dynamics (1994)
- paradoxes of
- interaction (1989)
- playful interaction (2002)
- (1996/K406) (Masaki Fujihata)
- Festival for: Art, Technology and
- Society (1979/K01)
- sound environment
- (1979/K02)
- cyberneticists and physicists
- H.W. Franke – ars co-founder
- (1979/K02)
- electronics and automation for
- the analysis and synthesis of
- music (1979/K03)
- a kind of dialogue
- with the systems
- (1979/K03)
- live demonstrations
- (1979/K03)
- documentation
- and reproduction
- (1979/K05)
- electronics as
- gentle technology
- (1979/K05)
- electronic aids
- microphones and loudspeakers
- (1979/K09)
- synthesizer
- (1979/K09/K39)
- A Cybernetic Sculpture
- (LesLevine) (1979/K10)
- link between video art and
- computer film (1979/K10)
- dummy head
- stereophony
- (1979/K14)
- electronic
- orchestra
- (1979/K15)
- computer animation
- (1979/K17)
- graphical music
- (1979/K18)
- musical Bruckner
- experiment (1979/K25)
- symphonic Bruckner
- sound environment
- (1979/K25)
- vocoder, digital reverberation,
- equalizer, harmonizer, delay-
- devices, ... (1979/K26/K39)
- schematizing compositional
- processes (1979/K34)
- (VOSIM – Prof. Kaegi)
- total automatization in music
- (1979/K35)
- music in real time
- (1979/K35)
- real time (terms)
- (1979/K35)
- stochastic matrix
- (for chord concatenations)
- (1979/K36)
- auto-correlative
- communication process
- (1979/K36)
- sound-therapeutic objects
- (1979/K37)
- sound-therapeutic objects
- (1979/K37)
- musical-cybernetic
- environment (1979/K43)
- (P. Vogel)
- electronic sound
- deformation device
- (1979/K43)
- concert machine –
- mathematical
- musical instrument
- (W. Giers) (1979/K46)
- interactive
- circuit systems
- (1979/K47)
- computer organ
- (1979/K49)
- game electronics
- (L. Rehberg)
- (1979/K49)
- Video Magic
- (E. Schoener)
- (1979/K50)
- automatic musical
- composition (P. Barbaud)
- (1979/K51)
- kinetic
- interference objects
- (P. Barbaud) (1979/K51)
- democraticization of
- mass events
- (1980/K05)
- Join-In Concert
- (1980/K05/K55)
- Linzer Sound Street
- (1980/K61)
- (Michael Jüllich)
- socio-cultural
- animation projects
- (1980/K05)
- see also: dance view
- theater view
- electronic
- music performances
- (1980/K07)
- machine noises
- (1980/K10)
- ring modulator, echo devices, filter
- (1980/K11)
- electronic sound carpet
- (1980/K11)
- live synthesizer fortresses
- (1980/K11)
- dummy head / quadrophony
- (1980/K19)
- storing original
- sounds
- (1980/K34)
- electronic
- wind instruments
- (1980/K43)
- electronic timbre
- timbre dynamics
- (1980/K43)
- concept of live electronics
- (1980/K52)
- tyranny of the tuned
- piano (1980/K52)
- Symposium: Electronics in Music /
- Synthesizer – Music Computer – Digital Technology
- (1980/K65)
- Switched-On-Bach (1964)
- (Wendy Carlos) Moog III
- Mini-Moog (1970)
- (Robert A. Moog)
- (1980/K69/K70)
- Well-tempered-Synthesizer
- (1980/K71)
- small economical
- video systems (1980/K94)
- (1989/T) Sony Hi8
- the kinetic complex
- Centerbeam (Gyorgy Kepes)
- (1980/K98)
- kinetic sculpture
- (Chryssa Vardea)
- (1980/K101)
- Musikgesteuerte
- Laserprojektion
- (Paul Earls) (1980/K102)
- dance and electronic-architectonic
- set-up (photo-cells) to control
- synthesizer sounds (Chris Janney)
- (1980/K103)
- digital video portraits
- (Shelley Lake) (1980/K106)
- light-kinetic
- objects (H.M. Ihme)
- light machine
- (1980/K120)
- Moviephon – opto-acoustic
- transformer (influencing sound)
- (K&K; Experimentalstudio) (1980/K124)
- see also: music theater view
- Literature:
- Blick, Stimme und (k)ein Körper – Der Einsatz
- der elektronischen Medien im Theater und in
- interaktiven Installationen / Mona Sarkis
- Maschinen, Medien, Performances – Theater an
- der Schnittstelle zu digitalen Welten /
- Martina Leeker (Ed.)
- Liveness / Philip Auslander
- Computers as Theatre / Brenda Laurel
- Spielfiguren in virtuellen Welten / Natascha
- Adamowsky
- Für eine Ästhetik des Spiels / Ruth Sonderegger
- Künstliche Spiele / Ed. Georg Hartwagner,
- Stefan Iglhaut, Florian Rötzer
- Intermedialität – Das System Peter Greenaway
- Yvonne Spielmann
- Art_server: stargate to netculture / Margarete
- Jahrmann & OK (Ed.)
- Nybble-Engine / M. Jahrmann, M. Moswitzer
- Der bewegte Betrachter – Theorien der
- interaktiven Medienkunst / Annette Hünnekens
- Ästhetik der Inszenierung / Ed. J. Früchtl et al.
- Die Zeitgenössische Dramatik und die neuen
- Medien (essay) / Patrice Pavis
- Unexpected Obstacles – The work of Perry
- Hoberman 1982-1997
- Mark von Raden / Energized Gaming Culture
- (1997/P102)
- Literature:
- Blick, Stimme und (k)ein Körper – Der Einsatz
- der elektronischen Medien im Theater und in
- interaktiven Installationen / Mona Sarkis
- Liveness / Philip Auslander
- Rasender Stillstand / Paul Virilio
- Geschwindigkeit und Politik / Paul Virilio
- Fluchtgeschwindigkeit / Paul Virilio
- Revolutionen der Geschwindigkeit / Paul Virilio
- Der negative Horizont – Bewegung,
- Geschwindigkeit, Beschleunigung / Paul Virilio
- Die Sehmaschine / Paul Virilio
- Der reine Krieg / Paul Virilio & Sylvére Lotringer
- Die Beschleunigung der Bilder in der
- Chronokratie / Peter Weibel
- Das Tempo-Virus / Peter Borscheid
- Dauer-Simultaneität-Echtzeit / Kunstforum 151
- Literature:
- Kursbuch Medienkultur – Die maßgeblichen
- Theorien von Brecht bis Baudrillard
- Kursbuch Neue Medien – Trends in Wirtschaft
- Politik, Wissenschaft und Kultur / S. Bollmann
- Kursbuch Internet – Anschlüsse an Wirtschaft
- u. Politik, Wissenschaft und Kultur / Bollmann
- Der DatenDandy – Über Medien, New Age,
- Technokultur / Agentur BILWET
- Collective Intelligence – mankind´s emerging
- world in cyberspace / Pierre Lévy
- Visuelle Kultur – körper räume medien /
- Ed. Peter Mörtenböck, Helge Mooshammer
- Das Medium ist Massage / Marshall McLuhan,
- Quentin Fiore
- Literature:
- Cyber Society – Mythos und Realität der
- Informationsgesellschaft / Achim Bühl
- Tausend Welten – Die Auflösung der Gesellschaft
- im digitalen Zeitalter / Uwe Jean Heuser
- The Society of Text – Hypertext, Hypermedia,
- and the Social Construction of Information /
- Edward Barrett
- Medien-Theologie – Das Werk Vilém Flussers /
- Elizabeth Neswald
- Kultur – über alle? gegen alle? für alle?
- M. Wagner, H. Fabris, I. Mörth u.a.
- cyber-moderne – medienevolution, globale
- netzwerke und die künste der kommunikation /
- Manfred Faßler
- Literature:
- Wie geWOHNT – Neue Wohnkezepte auf dem
- Prüfstand / Symposium 2003
- LifeTool, Computer Aided Communication
- Die Individualität der Medien – Eine Geschichte
- der Wissenschaften vom Menschen /
- Stefan Rieger
- Technologies for People With Handicaps
- 1994/K98/2
- CARETEC exhibition
- Text collection from Willi Mayrwöger:
- Computer-Didaktik in der Sonderpädagogik /
- R. Bonfranchi
- Behinderte Kinder am Computer / M. Meyer
- Elektronische Kommunikationshilfen für
- nichtsprechende SchülerInnen ... / A. Lingen
- Computer- und Informationstechnologie –
- Geistigbehinderten-pädagogische Perspektiven
- Hg. Wolfgang Lamers
- Augmentative und alternative Communication /
- David Beukelmann, Pat Mirenda
- Literature:
- Soundcultures – Über elektronische und digitale
- Musik / Ed. Marcus S. Kleiner, A. Szepanski
- Resonanzen – Aspekte der Klangkunst /
- Ed. Bernd Schulz
- sound : space / Bernhard Leitner
- Cybernetics of Cybernetics / Heinz von Foerster
- Der Anfang von Himmel und Erde hat keinen
- Namen / Heinz von Foerster
- Noise Gate / Granular Synthesis
- Zur Kunst formalen Denkens / R. E. Burkard,
- Wolfgang Maass, Peter Weibel (Ed.)
- sonic graphics – seeing sound / Matt Woolman
- Music vs motion – FLIPS 5
- geometrie der Töne / Guerino Mazzola
- Geometry of sound / Bernhard Leitner
- Crossings – Musik zum Hören u. Sehen /
- Cathrin Pichler
- Klangkunst / Akademie der Künste – Berlin
- der larsen effekt / OK Linz
- Norbert Wiener
- rotation
- loudspeaker
- (John Driscoll)
- (1980/K132)
- 3rd computer chess championship
- (1980/K177)
- the dream of flying
- (1982/K07)
- Linzer Steel Opera
- (Giorgio Battistelli)
- (1982/K11)
- culture and work
- are a unit
- (1982/K25)
- ICARUS laser opera for
- multimedia and electronics
- (Otto Piene, Paul Earls)
- (1982/K50)
- computer animation /
- visual effects (PRIX)
- stagnation in perfection
- ars: on simulation
- Symposium
- ars: on handicaps
- COMPUTER as handicap - what computers can't do
- Unplugged – Methods (Symposiums)
- ars: the world of games
- The Ludic Society (Neil Postman) /
- homo ludens (Flusser)
- the topic was covered by the O.K Linz with "Toys´n Noise"
- (Art_server: stargate to netculture)
- ars: The Art of the TechnoFuture
- settling into the inevitable (symposium)
- (cf. Ars 2004 – What Will the Future Bring in 25 Years)
- Art's claim to an
- unbounded future (1989/J07)
- Proposal from Bognermayr in 1979 for an
- electronics symposium, an "Electronic
- Music & Video Art Symposium" (1989/J12)
- Computer culture
- (1989/J20)
- (1986/K09) Symposium
- (Gene Youngblood, Larry Cuba,
- Kathy Rae Huffman, Franke,
- Hans Donner)
- syntax of binary images
- (Woody Vasulka)
- (1989/J22)
- "Wild-style Video Operette"
- about ecology, fun, politics, evolution, Europe, energy (the three sacred E's),
- the universe, sex, household, nature, technology and sports (on P. Weibel)
- "The Artificial Will" electronic media opera
- (1984/K239)(1989/J24/J124) (P. Weibel) (Susanne Widl, Reneé Felden, ZYX)
- Mysticifactions: (1989/J51/J52)
- Bermuda Triangle (Isao Tomita) (1982/K193)
- (1989/J118) (1999/J356)
- The Mind of Universe (Isao Tomita) (1984) (1989/J122)
- Erdenklang (Erika Gangl, Bognermayr, Zuschrader, ...)
- (1982) (1989/J120)
- Aurora Electronica (...)
- Intergalactic "mating" (Jon Hassell, Thomas Shannon)
- (1988) (19989/J151)
- technological magic
- (1989/J52)
- art is media-mysticism
- (1989/J52)
- electro-acoustical
- visitation mass
- (Diamanda Galas)
- (1986/K83)(1989/J59)
- Social CODE (Symposium)
- (2003/F11)
- Radio FRO conference
- Towards a Society of Control
- (2003/F15) (Cindy Cohn,
- Christiane Asschenfeld, Juliane
- Alton, M. Terkessidis, E. Möchel)
- (K. Becker, A. Toner, M. Vojtechovsky,
- Z. Blace, Eugen Babau-Iladi, H. Harger)
- Pixelspaces – DAMPF
- Sensory Environments – Immaterial Interfaces
- (2003/F14, K299) (Heimo Ranzenbacher, Horst Hörtner)
- Japanese Animation!
- ACA Media Arts Festival
- (2003/F19,K393)
- (S. Tomioka, K. Yamamura, U. Tanaka, S.
- Hirata, S. Sakamoto, A. Kondoh, M. Shinka)
- Pixelspaces (small conference)
- space as game –
- game as space
- (2002/F12)
- movement theater
- (in a mirror scenary)
- (1979) (1989/J105)
- (1982) (Nam June Paik,
- Charlotte Moorman)
- (1989/J115)
- mythological-electronic
- music theater "collisions"
- (Transcenic/Theatre d´en Face)
- (1984/K223) (1989/J125)
- ritual performance with butchering
- and preparation of a chicken. (1986)
- (Minus Delta T) (1989/J135)
- (DDDr. Schwendter)
- (1984) (1989/J163)
- Cyber society – Myth and Reality of the
- Information Society (book)
- video music
- (Win Grabill)
- (1982/K86)
- (Nam June Paik) his career:
- transforming television and new
- video techniques into contemporary
- art (1982/K102)
- Flying large four-
- dimensional figures in
- the sky with an airplane.
- (Steve Poleskie)
- (1982/K106)
- (Ron Hays) (1982/K199)
- He is the creator of the first
- completely multimedia concerts,
- music visualizations, in which lights
- and laser, wide-screen video and film
- projections, slide overlays, fireworks,
- pyrotechnical and other stage effects
- are combined.
- computer-acoustic dance theater
- (Tanztheater 46) (1982/K207)
- jazz und electronic
- (1982/K251)
- (1984/T) MTV sendet in Europa
- (1986/T) television project PONTON (K149) 2h TV
- (1987/T) Stadtwerkstatt TV 1st attempt (K165)
- (1987/T) STWST-TV Kabel-FS im Hotel (1988/K213)
- (1989/T) Van Gogh TV – Studio (1989/K115)
- (1989/T) Gründung University TV (1990/I-K198)
- (1989/T) Stadtwerkstatt - slot machine TV, live on 3sat
- (1990/T) Van Gogh TV – Hotel Pompino (1990/I-K159)
- (1990/T) STWST-TV – Invasion-Okkupation (Buffalo NY)
- (1991/T) STWST-TV Out of Control (1991/K89) first TV ars
- (1992/T) Piazza Virtuale – documenta 9
- (1992/T) STWST-TV Im Teilchendschungel der W. ... (92/K198)
- (1995/T) STWST-TV Checkpoint 95 (1995/K323)
- (2000/T) Televisio – Kunst sieht fern / Vienna
- (1951/T) Ampex starts with recorder development
- (1958/T) Ampex presents the first color video recorder
- (1963/T) fully transistorized recorder
- (1965/T) Portapak – first affordable B/W camera
- (1975/T) Betamax home video system (1977/T) VHS
- (1980/T) Camcorder is presented
- (1984/T) first videodisc in the art field
- (1970/T) AEG/Teldec/Decca put the
- first image record on the market
- (1971/T) U-Matic as the first
- cassette video system in the world
- (1971/T) Noan Bushnell invents the world's
- first commercial video game
- (1972/T) Atari: video game machines "Pong"
- (1976/T) Fairchild : video game device
- (1980/T) Pac Man (a player only managed to play
- all 256 levels after 20 years)
- (1971/T) "Media-Bus"
- start of TV station operated
- by artists
- (1971/T) start of the electronic kitchen NY
- (1974/T) Projekt 74
- shows American video
- productions extensively
- for the first time in
- Europe
- (1977/T) documenta 6 focuses
- on film, video !
- opening with a video satellite transmission
- (1979/T) Walkman is presented
- (1985/T) portable CD-Player
- (1989/T) Cologne: exhibition "Video-Skulptur" ...)
- (1996/T) Linz: Ojekt : Video / G. Hattinger, Assmann
- (2002/T exhibition "Animations" P.S.1 NY
- ars: theater at the nexus
- cf.: Maschinen, Medien, Performances – Theater an der Schnittstelle
- zu digitalen Welten / Martina Leeker (Ed.)
- Literature (2) :
- Gary Hill / Selected Works
- Intermedialität – Das System Peter Greenaway
- Yvonne Spielmann
- Arquitecturanimación / F. Massad, A.G. Yeste
- Look at me – VIDEO – 25 Jahre Videoästhetik
- (important references to timeline)
- Simulation und Wirklichkeit – Design . Film .
- Architektur . Naturwissenschaften . Ökologie .
- Ökonomie . Psychologie / Angela Schönberger
- Videokunst / Lydia Haustein
- Fernseh-Design / Gunther Rambow et al.
- Christian Mikunda
- Die Spiele des Realen und des Virtuellen
- (article) / Edmond Couchot
- Stuff it – the video essay in the digital age /
- Ed. By Ursula Biemann
- Literature :
- Maschinen, Medien, Performances – Theater an
- der Schnittstelle zu digitalen Welten /
- Martina Leeker (Ed.)
- Perform or else – from discipline to performance
- Jon McKenzie
- Multimodal Discourse – The modes and media
- of contemporary communication / Gunther
- Kress & Theo van Leeuwen
- Alles jetzt! – Die Mediatisierung / Gerhard
- Johann Lischka
- Cyber_Reader – Critical writings for the digital
- era / Ed. by Neil Spiller
-
- Brucknerhaus location
- by the Danube
- (Cloud of Sound
- projects)
- Context Kepler-UNI
- and RISC (over 15 yrs. too
- little cooperation with ars)
- Research cooperation at AEC
- opening, but then little
- cooperation with the ars
- (30.6.95 Prof. Pomberger member
- of the AEC Board of Directors)
- Context Art University
- (cooperation with other universities
- in conjunction with Ars)
- ArchiMedia-Institute (proximity to AEC)
- (exhibitions in conjunction with ars)
- (including Christian Möller)
- humanities only as
- "minor" services
- hardly any support
- for media art from the
- federal government
- AEC ended up with too
- little space
- (compare Paderborn or ZKM)
- Not enough events/lectures in the field of
- new media outside Ars Electonica (even
- during the year at AEC only a few projects
- like Intertwindness (1997/1998):
- Margarete Jahrmann, Christa Schneebauer)
- performativity as mediality
- (Sybille Krämer)
- 50s-70s / affinity
- to media art
- structural affinity with
- media art
- (cf. construction of this study)
- many performances use "new"
- media (see: Performance Study)
- (AH) Merging individual art forms into an integral
- art form ... that conjoins new media with theater,
- opera, performance, ...
- With Lynn Hershmann, Jeffry Shaw,
- Peter Weibel, Bill Seaman ... their interactive
- works can be derived directly from their
- experience with performance art (AH)
- conceptual-systemic
- art (2) (AH)
- interactive narrative
- (4-fold projection)
- (Luc Courchesne)
- (1999/P66)
- office furniture
- performance
- (Istvan Kantor)
- (2000/K290/P94)
- metal junk
- self-made instruments
- performance (Maywa Denki)
- (2003/P96)
- technologies for people
- with handicaps
- (1994/II-K98)
- CARETEC exhibition
- Dance of the Machines - 2003
- (Qrio: walking robots)
- digital communities (PRIX ab 2004)
- socio-cultural applications of the Internet
- playful interaction as a
- central "pattern" of the Ars:
- games, music tools, ...
- perusing, traversing,
- searching, exploring, ...
- control system technology
- (AH) "closed-circuit" of the
- interactive video image
- interactive
- media work
- (Weibel)
- creative
- interaction (AH)
- cosmological model
- Mullicans
- surveillance
- installations
- external interaction /vs/
- internal interaction (of modules)
- (AH) interactivity is generated in the various
- user interaces by touch, gesture, movement,
- acoustics or sight
- two-way interaction
- (Myron Krueger)
- Responsive Environments
- circulation, feedback,
- self-controlling,
- self-organization,
- autopoiesis (AH)
- (AH) What these "systems of media art
- have in common is that the virtual world
- changes depending on and with the observer
- as part of the system in real time. Weibel
- consequently regards them as "cybernetic
- systems", the events of which are structured
- recursively as feedback.
- dynamic systems
- beyond a rigid
- geometry (AH)
- telematics and total data work (AH)
- (AH) Interactivity creates an intimate relation
- between the artwork and the viewer (J. Shaw)
- view of acceleration (AH)
- (AH) Motor of transformation: from
- modernism to postmodernism
- (AH) ... Myron Krueger, Roy Ascott and
- Fred Forest thus also stress the "concept of action" or the
- "matrix of behavior" as a fundamental precondition for
- the participants' behavior and aesthetic characteristic
- of an "aesthetics of communication".
- (AH) Krueger discovered that users
- quickly identify with a figure in a
- game, if it reacts to instructions in
- real time. It is not the realistic
- portrayal that determines
- aesthetic pleasure, but rather the
- identification with the controlled behavior.
- ... the immediacy of experience results from the
- realistic behavior and not from the realistic
- graphical representation.
- mediatization of interactivity (AH)
- cybernetic sculptures
- (Wen-Ying Tsai)
- mutual effects between
- environment and artwork
- simulation space mosaic of mobile
- data sounds (Knowbotic Research)
- (1993/P98)
- (AH) 3D simulation as a new
- quality of illusion
- (AH) aesthetics of action
- (AH) Die Vorstellung von einem „idealen Zuschauer“, der sich
- entsprechend der Kalkulation des Künstlers verhält und die ihm
- zugewiesene Rolle ernst nimmt oder seine ihm angebotene
- Freiheit mißbraucht, sei, (so Popper) eine unausgesprochene
- Voraussetzung für das Gelingen des Kunstwerks und die
- erfolgreiche Intergration des Betrachters ...
- MidiDancer
- (Dawn Stoppiello)
- notes: video works have been very selectively
- included here. The field of video art has long been
- a subject of art-historical analyses
- reaktiv, responsiv
- triggern
- (AH) The communication artist
- Roy Ascott had his first idea of an
- "art of behavior" and the "cybernetic vision"
- as early as 1966
- (AH) mid-80s as the
- beginning of the ludic society
- (AH) game structure as model
- for work structure
- (AH) more complex forms of staging
- and dramaturgy
- (AH) dynamic instead
- of static
- (AH) process instead of
- essence
- (AH) technical
- reproducability
- instead of original
- (AH) Appropriation and
- simulation instead of the original
- (AH) In 1962 at MIT
- E. Sutherland described
- a "sketchpad system" for
- interactive computer
- graphics
- (AH) The art object is not the
- computer or the display, but the
- interactivity of both interacting
- with the participant.
- (AH) dance and controlled
- real-time videos
- (AH) interactive
- dance performances
- (pioneer: Ed Tannenbaum)
- (AH) Mandala System (V. John Vincent)
- interaction with sound & design modules
- (1990/II-K307)
- (AH) feed of all-around
- videos into a VR environment
- (Jaron Lanier)
- "Horizonscan"
- simulation space – mosaic of mobile
- data sounds (knowbotic research)
- (AH) physical
- rehabilitation measures
- (MF) (GMD)
- IBVA system (Interactive Brainware
- Visual Analyzer) for simple command processes
- voice, breath and gaze
- recognition systems
- (AH) Technological progress goes from the
- "guided hand" (keyboard or mouse) to gesture and voice,
- then to the simple gaze and finally from the gaze
- to thought.
- (AH) Interactive Media
- Festival (Los Angeles) (1995)
- "Sparky Prize"
- (AH) interactive media art as
- "the art form" of the 90s
- (AH) interactivity as an
- "empty" concept –
- "without content" (Huhtamo)
- (AH) society of
- interactivity
- (AH) new forms of
- scenic interaction
- (1989/K87) (PW)
- interactive sound sculptures
- Interactive Performance
- (new art form) developed by
- Scott Fisher, Ann Marion
- (AH) the performer controls electronic
- stage images through sensors (attached
- to the body) in real time
- (AH) the art work does not exist
- until the viewer becomes an active
- participant
- communication devices
- (verbal output devices)
- device for memorizing
- knowledge (CBT)
- means for controlling the
- environment (remote control)
- AAC = augmentative and
- alternative communication
- Augmentative forms of communication:
- hand and foot signals, head movements,
- eye movements, facial expression, gesture,
- emotional expression, posture, ...
- Alternative forms of communication:
- sign language, images, graphic symbols
- (Wolfgang Georgsdorf)
- aids for self-active game
- and problem-solving behavior
- supported communication
- facilitated communication:
- touched or supported while
- writing
- electronic cane for the blind
- (GuideCane)
- special input devices
- foot-mouse, headpointer,
- eyetracker
- special output devices:
- Braille display
- light signals
- (instead of acoustic output
- OK (and Gallery of the Province before that)
- interest in certain forms of installation art
- Ars Electronica Futurlab
- (in-house products)
- Media professorship first in
- 2003/2004 (Sommerer)
- light works (W. Cooper)
- Lentos will only start including
- contemporary media beginning
- in 2004
- LIVA/Brucknerhaus
- as partner for content
- (until 1995)
- music orientation
- initially with Bruckner reference
- ORF as media institution (and facilitator
- in the fields of video, TV, radio, satellite
- broadcasting) (Christine Schöpf, Hannes Leopoldseder)
- Why has this field not been mined
- at Ars Electronica? (Technical
- framework conditions at Brucknerhaus?
- Costs of one-off performances?)
- (G. Stocker) The products of this (media) art
- are shifted from object to process, from information
- and presentation to interaction and communication,
- or as the Japanese researcher-artist Masaki
- Fujihata has said, "from document to event".
- (1999/J68) (2001/K322)
- 1996 start of a new era of organization
- with the opening of AEC
- (organization withdrawn from
- LIVA) (1999/J74)
- Since 1996 the Ars is managed
- "single-handedly".
- 2004 will be a key year –
- ORF withdraws from PRIX –
- The future of AEC & ARS is to be designed
- in terms of structure and personnel.
- Interactive Cinema
- (1999/J94) (1989/K225)
- interactive
- video narrative
- mixed reality applications (2003/K328)
- Performances transferred to avatars (see below)
- modified use of games
- (Mathias Fuchs, Sylvia Eckermann,
- M. Jahrmann, Max Moswitzer,
- Orhan Kipcak)
- modified use of video games
- (Stadtwerkstatt)
- Trace of the viewer in the
- image ... (MF)
- illusionist out of body experiences
- (Monika Fleischmann) Mixed Reality:
- The interfaces as input/output instrument is not a
- multimedia instrument, but an instrument of action
- for a synaesthetic transformation of the perception
- of media space.
- (MF) the transfer of image data is
- thus harmonized with the dynamics of
- physical actions
- Vision System
- (optical tracking)
- reading the user's
- movement (MF)
- Wearable System (GPS for
- determining position) Conveying
- belonging to a community (MF)
- visual sensor registering movements
- in space
- twofold Mapping (mixed reality)
- creates a complex theatrical
- reality (MF)
- mixed reality
- performance (MF)
- Ars: Performance – mixed reality
- performance focus
- networked stage (MF)
- at the theatrical level the mixed reality performance
- constitutes a continuous feeling of tension between
- the actuality and virtuality of the networked stages
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